#include extern float calculate_new_position(float initial_x, float v, float dt); int main() { float initial_x = 100.0f; float v = 50.0f; float dt = 2.0f; float new_x = calculate_new_position(initial_x, v, dt); printf("Aura Physics Simulation Result: new_x = %f\n", new_x); return 0; }